2025 — 2026

Project Overview项目背景
FOMOX / 01What FomoX is. FomoX is a Web3 consensus platform wired directly into Gen-Z emotion and internet culture. Its core is not a cold-blooded asset tool but the collective dopamine of the crowd — it takes the market’s fleeting anxiety and mania, deconstructs them, and turns them into a culture people can join and spread. FomoX 是什么。FomoX 是一个深度绑定 Z 世代情绪与流行文化的 Web3 共识生态平台。它的核心不是冷冰冰的数字资产工具,而是互联网群体的集体多巴胺 — 把市场中转瞬即逝的焦虑与狂热,解构并转化为一种可参与、可传播的潮流文化。
Who it speaks to. The core audience is Web3 degens, Gen-Z trend-catchers and digital nomads. They are allergic to commercial preaching; belonging in their circles is confirmed through consensus and memes, not marketing. To them, polished corporate packaging reads as distance — or worse, as insincerity. That single fact decided everything that follows. 说给谁听。核心受众是 Web3 深度玩家(Degens)、Z 世代潮流捕手与数字游民。他们极度反感传统的商业说教,圈层归属靠「共识」和「玩梗」来确认,而不是靠营销。对他们而言,精致完美的传统商业包装意味着距离感 — 甚至虚伪。这一个事实,决定了后面所有的设计。
Creative Strategy — Why Meme?视觉策略 — 为什么是 Meme?
FOMOX / 02Working the brand direction, I threw out the serious tech look and traditional finance styling entirely, and made the Gen-Z meme the core visual language. Two reasons. Deconstructing anxiety: the tension of fear-of-missing-out gets dissolved through absurd, humorous, even self-mocking visuals — anxiety converted into easy visual dopamine. The native language: memes are the mother tongue of digital-native communities. They cost nothing to learn, carry a built-in spirit of deconstruction, cut straight through the audience’s attention defences, and invite the viral remixing that no ad budget can buy. 在推演品牌视觉方向时,我决定彻底抛弃严肃的科技感与传统金融风格,将 Gen-Z Meme 作为品牌的核心视觉语言。理由有两个。情绪解构:把受众「害怕错过」的紧绷感,用荒诞、幽默、甚至自嘲的视觉语言化解 — 把焦虑转化成轻松的视觉多巴胺。原生暗号:Meme 是数字原生社群的母语。它不需要教育成本,自带极强的解构主义精神,能瞬间击穿受众的注意力防御,并激发广告预算买不来的自发病毒式二创与传播。
Execution & Outcome执行与产出
FOMOX / 03
Casting the mascot. The search began inside the canon itself — screaming cats, doge, moon-brained apes. Out of that pile, the startled rabbit won the part, because a rabbit mid-fright is FOMO made flesh: eyes blown wide, mouth caught in a scream, the exact face of “bought too late, sold too early”. And a rabbit’s whole nature — twitchy, fast, always about to bolt — is the market reflex this audience lives with every day. 给吉祥物选角。寻找从正典内部开始 — 尖叫猫、doge、冲昏头的猿。从这一堆里,惊吓兔子拿到了这个角色:因为受惊瞬间的兔子就是 FOMO 的具象化 — 瞳孔放大、嘴巴定格在尖叫里,正是「买晚了、卖早了」那张脸。而兔子的天性 — 神经质、快、随时准备窜出去 — 就是这批用户每天都在经历的市场反射。

Six passes to one scream. The iterations move in one direction: less rabbit, more emotion. Early versions are better drawings of a rabbit; the starred ones are better drawings of a feeling — wider mouth, harder lightning bolt, pupils shrunk to pinpricks. The final mark is drawn in a single white outline weight, the only construction that survives being a 24px avatar, a sticker and a full-bleed key visual without redrawing. The X is the one place colour lands, so the wordmark stays legible when the rest of the frame is chaos. 六轮迭代,收敛到一声尖叫。迭代只朝一个方向走:兔子越来越少,情绪越来越多。早期版本是「画得更好的兔子」,星标版本是「画得更好的情绪」— 嘴张得更大、闪电更硬、瞳孔缩成针尖。定稿用单一白色描边画成 — 只有这种构造能同时活在 24px 头像、贴纸和满版主视觉里而不用重画。X 是唯一落色的位置,画面其余部分再乱,字标依然读得出来。

A ratio, not a palette. Acid green carries the energy, violet accents the punchlines, and black and white are declared interchangeable — because a meme brand lives on other people’s screens: dark app, light feed, screenshot of a screenshot. The system has to survive all of them without a brand police. 是配比,不是色板。荧光绿扛能量,紫色点笑点,黑与白被明确声明为可互换 — 因为 meme 品牌活在别人的屏幕上:暗色 App、亮色信息流、截图的截图。这套系统必须在没有品牌警察的情况下全部扛住。




The cast rotates, the line never does. On the L1 and L2 entry screens the brand deliberately borrows the most universally recognised meme faces — the astonished monkey, the doge — because a first-time user should meet a face they already know before they meet ours. Every guest star is redrawn in the same outline weight and the same green, so the cast changes and the brand doesn’t. Then the register turns: Account Security Measures, 100% Reserves, a full recovery flow. Meme energy earns the tap; custody copy earns the deposit — and a brand built on irony cannot ask for money while winking. 角色在轮换,线条从不换。在 L1、L2 入口屏上,品牌刻意借用大家最熟知的 meme 形象 — 惊讶猴、柴犬 — 因为新用户应该先遇到一张他已经认识的脸,再遇到我们的。每个客串角色都用同样的描边粗细、同样的绿重画,所以阵容在变,品牌不变。然后语气转正经:账户安全措施、100% 储备、完整的找回流程。meme 的能量换来点击,托管的说明换来入金 — 靠反讽建立的品牌,不能一边眨眼一边开口要钱。








The card is a state machine, not a template. A PnL share card is the cheapest growth surface a trading product has: the user does the distribution, for free, at the exact moment they feel something. The failure mode is a single neutral template — nobody posts a receipt. So the art is bound to the outcome and the user picks the register: meltdown, aggrieved, dead-calm, thug-life. The data block stays fixed because the numbers are the credibility; the character is the reason to post. Losing gets the loudest artwork on purpose — on crypto social, a spectacular loss travels further than a modest win. 这张卡是一台状态机,不是一个模板。PnL 分享卡是交易产品最便宜的增长界面:用户免费替你分发,而且正好发生在他有情绪的那一刻。它的失败模式是一张中性模板 — 没人会去晒一张收据。所以画面被绑定到结果上,情绪由用户自己挑:崩溃、委屈、平静、THUG LIFE。数据块保持固定,因为数字是可信度,角色才是发出去的理由。亏损拿到最吵的那一版是故意的 — 在加密社交里,一次惨烈的亏损比一次体面的盈利传得远得多。
Scope, honestly. Product logic, data fields and share mechanics for FomoX are owned by Gate’s product team; my part is the product visual design — mascot, identity, colour system, in-app visual language and the share-card art system built on top of it. All material shown is exported from the design source at native resolution. 关于范围,说实话。FomoX 的产品逻辑、数据字段与分享机制归 Gate 产品团队;我负责的是产品视觉设计 — 吉祥物、识别、色彩系统、应用内视觉语言,以及在其之上的分享卡画面系统。所有素材均为设计源文件原生分辨率导出。